Diam is a game of methodology for 2, 3, or 4 players. The straightforwardness of the tenets and the profundity of play will fulfill players of all qualities and all ages. The objective of the game: to place 2 pawns of indistinguishable shade at the same tallness on 2 oppositely contradicted spaces. The goal is clear, and you always feel you're near winning. Triumph is inside your grip! Anyhow beware, this effortlessness is deluding. With each one move, your adversary can perceive your expectations and launch a counter-assault! You'll require robust nerves. Stay centered, envision, move your colors with correctness and you will turn into the expert of Diam! How might you play this game? To start with, every player has a store of 8 pawns: 4 red pawns and 4 orange pawns for player 1: 4 maroon pawns and 4 dark pawns for player 2. In a turn, every player can either put a pawn from the player's store onto a void space or onto a pawn generally on the board, or move one of the player's pawns effectively set on the board to an adjoining space. With 3 players, this elective is played has 2 against 1. The fundamental principles are indistinguishable to the tenets for 4 players; the player who is distant from everyone else having 2 colors, nonetheless. With 4 players, this elective is played by groups of 2. Every player has his own particular shade and the players play thusly. The fundamental tenets are indistinguishable to the principles for 2 players, the accompanying obligation is included, a player can't put a pawn from his accomplice's store. A player can, then again, move his pawns or his accomplice's pawns generally on the board.